Added launch Giant Fireball. Make sure the launch Giang Fireball position is in front of the player. The coordinate is different when the player is facing LEFT vs RIGHT. We position theRead More...
Python Game Development
Events
Calendar of Events
|
Sunday
|
Monday
|
Tuesday
|
Wednesday
|
Thursday
|
Friday
|
Saturday
|
|---|---|---|---|---|---|---|
|
0 events,
|
0 events,
|
0 events,
|
1 event,
-
|
1 event,
-
We finished Flappy Duck game. Homework: Choose a game that you want to create. Choose a game asset from graphicriver.net Send me an email (gamas@ayclogic.com) about the explanation of how the gameRead More... |
0 events,
|
4 events,
-
We added Game Over page in Flappy Bird game. Homework: Add background music assets/audio/Happy Baby.wav to the game
-
We created Wall Explosion animation. We created Enemy Tank via inheritance Homework: Change main.py read_map() method to handle ENEMY_FLAG to create EnemyTank there. Create EnemyTurret class which inherits from Turret class. OverrideRead More...
-
We went over the homework to add the coin sprite. We modified the tube to use tube_height rather than pass in a y value. We randomized the height of the tube. WeRead More...
-
Homework: In main.py, change draw_big_text(self,x,y) method Add one more parameter: text Inside the method, instead of drawing "GAME OVER", draw according to "text" parameter Inside game_over_page(self), because we add one more parameter,Read More... |
|
0 events,
|
0 events,
|
0 events,
|
2 events,
-
Homework: Also kill the clouds if they go off the screen. Center the bird title in the middle of the screen. Give the player more score if it kills faster birds.
-
We went over the homework to create a final project idea. We added everyone to their Gitlab repo. We went over the example final project proposal and some game assets. Homework: CreateRead More... |
1 event,
-
Homework: Create a project proposal in google docs. This is the sample of the final project: https://docs.google.com/document/d/101CfBOzkZARu-GYAVdXSUEsAVZ1bzaAQEeDY7QsN0r8/edit#heading=h.wmixv0odwrn6 Make sure you put a lot of details about your game How many enemies? WhatRead More... |
0 events,
|
2 events,
-
We went over the homework to add in the make player move up when pressing the space key and added an upper coin We added in gravity We added hitboxes for theRead More...
-
We completed Flappy Bird game. Homework: Select a teammate for your Python Project. Select game idea that you want to do for your Python project. Go to https://graphicriver.net and search for gameRead More... |
|
0 events,
|
0 events,
|
0 events,
|
2 events,
-
We finished the birdie project. Homework: Review the code for Birdie and figure out some questions or things you're confused about. Review how sprites are created and review the things that areRead More...
-
We added the balloon sprite and made the appear at the bottom of the screen. Homework: Come up with a timeline for your project. Plan to be finished on August 18. YouRead More... |
1 event,
-
We went over each person project proposal and make sure most, if not all, requirements are captured in the project proposal. Homework: complete the project scheduling and make progress on your finalRead More... |
0 events,
|
4 events,
-
We created EnemyTurret and use inheritance to override image loading from Turret class. We override Tank turret creation inside EnemyTank to load the proper turret. We override EnemyTank movement control using inheritance.Read More...
-
We went over the homework to detect collision between player and tube, and added score. We added a game mode and play button. I've added the source code here. Homework: Add theRead More...
-
Discussion We went over how to create project proposal for the final game. This way, each student is clear what exactly they need to create. Homework: Purchase Game Asset and Background music.Read More...
-
Class Exercises We discussed how to create a detail project proposal . We created 3 gitlab.com projects Homework: Meet with your teammates, decide on the game that you want to create andRead More... |
|
0 events,
|
0 events,
|
0 events,
|
1 event,
-
Homework: Move all the constants in capital letters to a config.py file, and then make sure it still works. Then create a new sprite that blits the "Downward_Tube_2.png" on the screen. FollowRead More... |
1 event,
-
Today We do We finalized project schedules We were able to checkout/download each individual project from gitlab.com Homework Finish all the items under your projects schedules for June 24 and July 8.Read More... |
0 events,
|
4 events,
-
We added the ability for Enemy Turret to always point to the Player tank. We added code to make sure that both tank will do the animation only when the tank isRead More...
-
Today We Do We went over the homework. We added animation for when the player hits the tube. I've uploaded the source code here. There is no class on July 3rd becauseRead More...
-
Today We Do We went over the project proposal. We learned how to clone project from gitlab.com from Pycharm Homework Make progress on your team game Sorcery Tower Defense.
-
Today We Do We went over each team project proposal. We learned how to clone project from gitlab.com Homework Finish your project schedule. |
|
0 events,
|
1 event,
-
We went over game mode for flappy duck. Homework: Catchup on homework here: https://www.ayclogic.com/event/1-pm-python-game-development-26/ And then do this homework: https://www.ayclogic.com/event/1-pm-python-game-development-28/ |
0 events,
|
2 events,
-
We went over the homework to draw the tube on the screen. We reviewed how to setup the tube project. We improved the tube sprite Homework: Add the player/duck sprite using theRead More...
-
Today we: We went over the final project proposal and address feedback. We committed some changes and pushed to Gitlab. Homework: Aydan/Anson: Get second player sprite, and get all vehicles (Anson) AddRead More... |
0 events,
|
0 events,
|
0 events,
|