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5 PM – Scratch Level 2

December 1, 2020 @ 5:00 pm - 6:00 pm

  1. We continued with Spaceship 2.0 project.
    1. We made the asteroid and the fireball disappear properly by putting wait 0.01 seconds.
    2. We limited the number of fireball can be launched by using variable Fireball. Initial value is 4.
    3. We created Fireball powerup sprite which can increase Fireball variable by one.
    4. We started with Lighting sprite.
  2. Homework:
    1. Add code in the rocketship sprite so when the user enter “L” key, it will launch the lighting. Look at how we did launch fireball code, the code should be very similar.
    2. Create a variable “lighting” and set initial value to 4.
    3. Made the program to be able to launch lighting when “lighting” variable is greater than 0.

Details

Date:
December 1, 2020
Time:
5:00 pm - 6:00 pm
Event Categories:
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