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6 PM – Advanced Python Game Development – Sebastian

June 4 @ 6:00 pm - 7:00 pm

Today We Did

  1. Finished all Enemy functionality!
  2. Began thinking about how towers will work
  3. Began thinking about how fireballs will work (and pretty much finished)
  4. You can always find the code we wrote in class in my Gitlab repository here:
  5. AYC Logic’s observed holidays:
  6. In case you need anything, feel free to email me at
  1. Homework: Inside our new Fireball class, add the following functionality:

    1. kill Fireball sprites if out of bounds
    2. add rectangle attribute
    3. update rectangle x/y
    4. blit image


June 4
6:00 pm - 7:00 pm
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