In your MonsterSystem project, do the following, and upload to google drive when finished:
Complete the sword attack method, where you have to get a random amount of damage to attack the monster with.
Also implement code for the monster to attack you. You will have to generate a random number from 0 – m.max_attack and reduce the player’s health.
Print statements after attacking and after getting attacked.
def sword_attack(self, m): # part of hw: # get a random amount of damage from 10-20 using r.randint() damage = 0 # replace this monster = self.monsters[m] monster.get_sword_damage(damage) # have the monster attack us with some damage that is random from 0 - monster.max_attack damageFromMonster = 0 # replace this # minus the player health
""" example output: You attacked dragon with 14 damage and the dragon has 86 health remaining. dragon attacked you with 38 damage. Your remaining health is 962. """
You can reach me at ddjapri@ayclogic.com for any questions.
Class notes: https://drive.google.com/drive/folders/1OwtesGpGH9qm7A9cPpFKe-gooY71zxc4?usp=sharing