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7 PM – Advanced Python Game Development – Sebastian

July 9 @ 7:00 pm - 8:00 pm

Today We Did

  1. Modify EnemyTank to inherit from Tank
  2. Create Wall Class
  3. Display the map of the game with the wall sprites
  4. Force the Tanks to stay in place if run into a wall
  5. Find the code for the Tank Game here: 
  6. AYC Logic’s observed holidays:
  7. In case you need anything, please email me at
1. Create a file called for the EnemyTurret class which:
    a. inherits from the Turret class (like how we did it for EnemyTank)
    b. uses the assets/Enemy_Tanks/Type_1/EnemyTank_1_Turret_0.png for the image
2. In EnemyTank, override the create_turret() function to make a new EnemyTurret when called.


July 9
7:00 pm - 8:00 pm
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